About us
Get to know us
We started in 2014 as a software house specialized in training simulations. We have created professional simulators, such as a train driver simulator for US trainees. We have used that as the basis for our current business, gaining knowledge about simulations and obtaining the technological proficiency needed to work with real data.
Since 2018 our main focus is creating games. We employ specialists with gaming experience, and our team is now over 60 people strong. In everyday work we are using modern equipment, and utilizing our original technologies to find breakthroughs in efficiency. Our genre focus is premium simulation games, and as of 2021 our company has joined the stock market.
Portfolio
Our projects
Careers
Who are we looking for?
We are a team of over 60 specialists. Hybrid work is our way to go – the biggest part of our team is stationed in Cracow, but we also have offices in Lublin, Warsaw and Rzeszow. We also have absolutely no problem with remote work from any place in the world.
For our projects we are using efficient methologies like Scrum or Kanban, adjusted for work in gaming. We are also very good at time managing – we count our team’s work speed in story points, and big milestones are divided into smaller, easier achievable goals. People are the most important to us – we value work-life balance and avoid crunch at all costs!
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Latest posts
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Simteract reports the number of Taxi Life: A City Driving Simulator players
Simteract has received confirmation from the publisher NACON that the studio’s game “Taxi Life: A City Driving Simulator”, released in March this year, has already been played by around 200,000 players in total. This number includes both digital and physical versions
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Developer Blog #17 | New features and AI improvements
It’s been awhile since we shared information on what we’re working on besides steering wheels for consoles and we thought it would be a good idea to let you guys know what we’re working on for the next patch. On a side note, we’re actually making great improvements on implementing steering wheels for consoles and we’ll have more information on that to share in the coming weeks. So with that in mind, let’s dive into what you can expect for that next patch for PC.
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