Mark Zuckerberg
CEO of Facebook
Virtual Reality
If you want to engage the user on a level never achieved before, VR technology is for you. It is perfect for training purposes (both motion simulation and maintenance), visualization, problematic presentations, or an interactive video game. This feeling of immersion (perception of being physically present in a non-physical world) can be achieved in a pre-rendered 360 degree video or in fully interactive gameplay inside a game engine (e.g. Unity 3D, Unreal Engine, CryEngine or Unigine). We work with all available hardware kits on the market, the Oculus Rift (with handy Touch gamepads) being the most advanced, or the HTC Vive for PC connection and Samsung Gear for mobile solution.
Augmented Reality
Mixing realities is a demanding task - you need to support your graphical skills with innovative technology based on new platforms. Augmented reality can be used not only for entertaining applications but also for training or maintenance purposes. The most popular devices used here are still smartphones or tablets, but with new technologies just around the corner, like HoloLens from Microsoft, AR opens up a world of possibilities.
